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LittleBigPlanet 2, commonly abbreviated LBP2, is a puzzle platformer video game centred around user-generated content, first announced on 8 May 2010 in the June 2010 issue of gaming magazine Game Informer. The game is developed by Media Molecule and published by Sony Computer Entertainment Europe for the PlayStation 3 console. Unlike the first game which was marketed as a platformer, LBP2 is being marketed as a "Platform for Games". The game is backwards compatible with all of the 3 million user created levels from the first game. It is a direct sequel to the critically acclaimed 2008 title, LittleBigPlanet, and the third game in the series. Recently released in the UK and Iceland, there has already been a huge success for LittleBigPlanet 2. The disc also features Sackboy's Prehistoric Moves, a Modnation Racers demo, as well as a Playstation Network tutorial video.

Synopsis[]

Players continue Sackboy's journey after the events of the first game and the portable version are brought to an end. An inter-dimensional vacuum cleaner called the Negativitron appears over the skies of LittleBigPlanet and begins to suck up its inhabitants, including Sackboy. Larry Da Vinci, the leader of a semi-secret semi-organised group known as "The Alliance", comes to Sackboy's rescue saving him from the Negativitron. The organisation is dedicated to battling with the Negativitron and defeating it before it destroys Craftworld and Avalonia.

Gameplay[]

While still retaining the three-layer, 2.5D nature of the original title, with the player controlling their Sackboy characters, players are not restricted solely to platforming levels, and can now choose to create many types of levels including racing, and puzzle and role-playing games. The player may also chose to create and customise their own heads-up display to accommodate their game type. New animation recording options are available.